Technical development plan

Due to the relatively short period of time available for the implementation of the prototype and to make the best use of technical and human resources we will adopt an agile development process incorporating strong testing methodologies. In the earlier stages of system development, working with science PGCE tutors and trainee teachers, we will employ a participant design approach to specify the elements of interaction of the application and identify the main components of the user interface design. These will be refined through iterative development and release cycles. Testing will be carried out employing the JUnit framework and additional instrumentation of the software source code, following standard guidelines for smartphone applications. The design of the internal software system architecture including data management and communication with network services and GIS repositories, will be based on the best-practice designs developed during the Urban Tapestries and Sensory Threads projects

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